Champion
Champion kan gekozen worden door: Dwergen en wordt door Runes of Magic beschreven als: "Rampaging War Machines"
Champions zijn ongeëvenaard in melee. Deze machtige krijgers ontketenen duistere magie op hun vijanden. Wanneer ze zich in gevaar bevinden zijn ze in staat om zich te veranderen in Runic Robots, ondoordringbare oorlogsmachines gevoed door de kracht van runen |
Gevechtsrol
Primaire attributen:
Stamina of Strength (afhankelijk van de rol die je gaat spelen. Tanks zullen zich moeten focussen op Stamina terwijl de DPS zich moet focussen op Strength)
Andere belangrijke attibuten:
Strength (voor tanks heb je strength nodig om aggro te houden)
Dexterity: (Dexterity zorgt voor een grotere kans om de aanval van de tegenstander te ontwijken en vergroot de kans om je vijand te raken)
Alle classes hebben stamina nodig om genoeg HP te krijgen. Instance eindbazen hebben vaak aanvallen die spelers in een gebied raken. Spelers die de stamina verwaarlozen zullen deze aanvallen niet overleven.
Stamina of Strength (afhankelijk van de rol die je gaat spelen. Tanks zullen zich moeten focussen op Stamina terwijl de DPS zich moet focussen op Strength)
Andere belangrijke attibuten:
Strength (voor tanks heb je strength nodig om aggro te houden)
Dexterity: (Dexterity zorgt voor een grotere kans om de aanval van de tegenstander te ontwijken en vergroot de kans om je vijand te raken)
Alle classes hebben stamina nodig om genoeg HP te krijgen. Instance eindbazen hebben vaak aanvallen die spelers in een gebied raken. Spelers die de stamina verwaarlozen zullen deze aanvallen niet overleven.
Wat je krijgt van elke attribute
Strength | Dexterity | Stamina | Intelligence | Wisdom |
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Standaard Attibutes (lvl 1)
Strength: 14 • Dexterity: 12 • Stamina: 13 • Intelligence: 5 • Wisdom: 6
Draagbare items
Generale Skills
Icon | Skill Name | Level | Cost | Cast Time | Cooldown | Range | Skill Effect | Upgrade |
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Heavy Bash | 1 | 20 rage | Instant | 50 | Inflicts 65.0% main hand weapon physical DPS on the target. There is also a chance it will cause Heavy Bash when it lands a hit. This reduces Physical Attack Power and Physical Defense by 2%. Lasts 12.0 seconds. Can be stacked max. 3 times.(This skill stat will increase based on equipment and target strength) | +3.6% per level | ||
Electrocution | 1 | 20 rage | Instant | 8 seconds | 50 | Inflicts 90.0% main hand weapon physical DPS on target. Also invokes a state of Electrocution and interrupts target’s spell casting. Lasts 8.0 seconds.(This skill stat will increase and decrease based on equipment and target strength) | +5.8% per level | |
Hammer Weapon Proficiency | 4 | Hammer weapons can be equipped. | ||||||
Energy Influx Strike | 6 | 25 rage | Instant | 6 seconds | 50 | Adds a Charge Rune to your attacks. Inflicts 70.0% main hand weapon DPS physical damage on targets. If the target is in an Electrocution state, this attack always lands a critical hit.(This skill stat will increase and decrease based on equipment and target strength) | +3.5% per level | |
Runecraft – Diversion | 12 | Increases Parry Rate by 75.0 points. | +11.3 per level | |||||
Runecraft – Solidify | 16 | Increases your stamina. (Current stamina + 11.0 x 1.0% +11.0)The maximum level of this skill is 50. | +1.0, +0.1% and +1.0 per level | |||||
Shock Strike | 20 | 25 rage | Instant | 6 seconds | 100 | Inflicts 75.0% main hand weapon physical DPS on multiple targets within a range of 100 in a fan-shaped area in front of you. Also Stuns targets for 1.0 seconds.If used while in a Shield Form, then there is an extra increase of aggro caused by this skill. | +3.8% per level |
Primaire skills
Icon | Skill Name | Level | Cost | Cast Time | Cooldown | Range | Skill Effect | Upgrade |
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Forge | 2 | Instant | Normal attack hits increase caster’s Physical Attack Power by 2.0% for 300.0 seconds. Can be stacked 5 times. Also increases rage by 10.0 points and has a chance to make your next Rune Pulse be an instant spell and increases inflicted damage by 20.0% for 8.0 seconds. | |||||
Rune Draw | 4 | Instant | 40 seconds | 150 | Uses rune power to drag targets to the front and interrupts its spell casting. Also forces it to concentrate on you and you become the one with the most aggro. It also increases your aggro by 5.0%. | |||
Finishing Hammer | 8 | Increases damage of one-handed and two-handed hammers by 5%.The maximum level of this skill is 50. | +1.4% per level | |||||
Rune Pulse | 10 | 2 seconds | 6 seconds | 225 | Inflicts 80% main hand weapon DPS. If used while in shield form, the amount of aggro generated by this skill increases per level. | +4.8% per level | ||
Fearless Blow | 16 | 15 rage | Instant | 25 seconds | 200 | Inflicts 85% main hand weapon DPS on the target in addition to restoring 3 rage. When the target’s HP is below 30% this skill’s damage increases by 30%. | +5.1% per level | |
Shield Form | 18 | Instant | Activates Shield Form. Increases your accuracy by 5.0% and converts 10% of your Strength to Stamina.The maximum level of this skill is 50. | +1.4% per level | ||||
Runecraft – Fortify | 18 | While in shield form, Physical Defense is increased by 9.0%.The maximum level of this skill is 50. | +2.1% per level | |||||
Rune Energy Influx | 20 | 10 rage | Instant | 10 seconds | Converts rage to life. Restores 1.0% HP. If used while in Shield Form, then the amount of aggro caused by attacks is increased by 15.0%. | +0.16% per level | ||
Chain Drive | 22 | While Forge is in effect, all hits landed by normal attacks have a chance to reset the cooldown time of Rune Pulse, turn it into an instant spell and increase damage dealt. | ||||||
Rune Growth | 24 | Instant | 15 seconds | Enhances your equipment in normal states. Increases Physical Attack Power by 1.0% for 15.0 seconds.When used in a Shield Form state, causes a reduction of Received Physical Damage and Received Magical Damage by 5.0%. | +0.1% and +0.2% per level | |||
Agitated Whirlpool | 26 | Instant | 5 minutes | Forces multiple targets within a radius of 75 to turn towards you, and you become the one with the most aggro. Also increases your aggro by 1.0%. When it hits, it will reduce Received Physical Damage and Received Magical Damage by 5.0% for 5.0 seconds. (Can only be used in a Shield Form state.) |
+0.1% and +0.2% per level | |||
Vacuum Wave | 28 | 40 rage | Instant | 30 seconds | Silences multiple enemies within a radius of 75 for 2.0 seconds.(If the target is a player, state lasts 2.0 seconds.) The maximum level of this skill is 50. |
+0.1% per level | ||
Last Line of Defense | 30 | When used while in a Shield Form state and current HP is less than 30%, it reduces Received Physical Damage and Received Magical Damage by 2.0%.The maximum level of this skill is 50. | +0.3% per level | |||||
Imprisonment Pulse | 32 | 30 rage | Instant | 30 seconds | 150 | Sets up an imprisonment field in a designated area, inflicting 50.0% main hand weapon physical DPS on most targets. Also reduces Movement Speed by 10.0% for 5.0 seconds. Reduces target’s Movement Speed by a maximum of 30.0%. If the target is a player, this state lasts for 5.0 seconds.(This skill stat will increase and decrease based on equipment and target strength) | +3.0% and +0.4% per level | |
Kinetic Burn | 34 | 30 rage | Instant | 60 seconds | Heat is dispelled 30 times in an instant. Inflicts 20.0% main hand weapon physical DPS to most targets in range. Also inflicts 3.0 points Fire Damage every 2 seconds. Lasts for 6.0 seconds.(This skill stat will increase and decrease based on equipment and target strength) | |||
Feedback Defense | 36 | 10 rage | Instant | 60 seconds | Activates a protective shield that lasts for 3.0 seconds. Raises Physical Defense by 5.0% while in effect. Attacks received are reflected and cause 2.0% main hand weapon physical DPS. The maximum level of this skill is 50. (Can only be used in a Shield Form state.) |
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Overrule | 38 | 20 rage | Instant | 20 seconds | Provides immunity to the effects of Helpless, Stun, Root and Slow. Lasts 3.0 seconds.(Target must be affected by Movement Impairing Effect or Stun for removal to work.) (This skill can be used even if you are in a state that doesn’t allow you to cast spells.) The maximum level of this skill is 50. |
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Remodeled Body | 38 | Instant | 5 minutes | Counteracts one fatal blow and restores all HP while in effect. Lasts for 8.0 seconds.(Can only be used in a Shield Form state.) | ||||
Rune Overload | 40 | 15 rage | Instant | 60 seconds | Consumes 15.0 points rage every second while in effect. Continuously inflicts 60.0% main hand weapon physical DPS to multiple targets in the immediate vicinity. (This effect ceases when rage reaches 0.) |
Item set skills
Icon | Skill Name | Level | Cost | Cast Time | Cooldown | Range | Description | Item Set |
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Disassembly Mode | 55 | Instant | Activates Disassembly Mode. This skill cannot be activated during combat or while Shield Form is active. Increases caster’s accuracy by 5.0% and turns 80.0% Stamina into Strength. |
Extract from the Fearless Chainmail Set sold by Nabod Klein inDalanis. | ||||
Ultimate Destruction | 55 | 1 second | 8 seconds | 50 | Causes 300.0% main hand weapon DPS to the target plus additional damage depending on the layers of Disassembling Stage. Each layer of Disassembling Stage adds 100% + Strength x 0.10 main hand weapon DPS. Maximum layers: 4. (This skill stat will increase and decrease based on equipment and target strength) |
Extract from the Fury Battle Wear set from the Hall of Survivors. | ||
Disassembly Step | 55 | 10 rage | Instant | Cooldown: 5 Seconds | 50 | Inflicts 150.0% + Strength x 0.10 main hand weapon DPS and adds 1 layer of Disassembling Stage effect up to a maximum stack of 4. Lasts 10.0 Seconds. If under the effect of Disassembly Mode, inflicts 300.0% + Strength x 0.20 main hand weapon DPS and decreases the aggro created by this skill by 25%. (This skil stat will increase and decrease based on equipment and target strength) |
Extract from the Devil Slaughter Suit set from the Hall of the Demon Lord. | |
Clone Conversion | 58 | Instant | 60 seconds | Instantly cancels Shield Form and causes 700.0% main hand weapon damage to surrounding targets. Increases caster’s attack by 20.0% and reduces damage taken by 20.0% for 15.0 seconds. Puts Shield Form into a cooldown state for 6 seconds. |
Extract from the Dragon On The Loose set from the Warnorken Arena. | |||
Battle Defense Transfer | 60 | 30 rage | Instant | Each attack received will increase your defense by 3.0%, stackable up to 30.0%. Lasts for 10.0 seconds. | Extract from the Guardian Punishment set from the Raksha Temple. | |||
Rune Guardian | 65 | 1 second | 5 minutes | Sacrifice 50.0% HP to create a shield that protects your party members for 5.0 seconds. | Extract from the Heart of Distortion set from the Grafu Castle. | |||
Energy Supply | 67 | Instant | 60 seconds | Instantly recovers 100.0% rage. | Extract from the Deadly Danger set from the Sardo Castle. | |||
Power Upgrade | 70 | Increases Dodge Rate by 10.0%. | Extract from the Assault of the Quaking King set from the Tomb of the Seven Heroes. |
Elite skills champion / mage
Icon | Skill Name | Level | Cost | Cast Time | Cooldown | Range | Skill Effect | Upgrade |
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Backlash Armor | 15 | 27 MP | Instant | 15 seconds | Inflicts 50.0% main hand weapon DPS on most targets in the specified area each time a successful block occurs. Also reduces Physical Attack Speed by 45.0% for 5.0 seconds.(This skill stat will increase and decrease based on equipment and target strength) | +4.8% per level | ||
Suppression Offensive | 20 | 10 rage, 27 MP | Instant | 2 minutes | 150 | Overwhelming attack that inflicts 40.0% main hand weapon DPS on all enemies near a straight line between the caster and the target. Also reduces current target’s weapon damage by 100.0% for 6.0.(This skill stat will increase and decrease based on equipment and target strength) | +2.4% per level | |
Endless Rage | 25 | Instant | 15 seconds | Can be used during a successful dodge. Increases rage by 10.0 and makes the next attack a critical attack. | ||||
Key Rescue | 30 | 17 MP, 1% MP | Instant | 60 seconds | 150 | Reduces a party member’s Received Physical Damage and Received Magical Damage by 10.0%. Lasts for 10.0 seconds. When this party member is hit during the time of the effect, your current Rune Draw cooldown time will be reduced by 12 seconds.The maximum level of this skill is 50. | +0.6% per level | |
Bloody Experience | 35 | 30 MP | Instant | 60 seconds | For 10.0 seconds, the damage that is caused by your next use of Suppression Offensive will be converted to your HP and increase your Critical Physical Damage by 2.0%. When the skill hits, it will stun the target for 3.0 seconds.The maximum level of this skill is 50. | +0.26% per level | ||
Obstacle Force Field | 40 | Each time Imprisonment Pulse hits the target, the target’s casting time is extended and skill cost is increased. | ||||||
High-Energy Barrier | 45 | 30 MP | Instant | 15 seconds | 200 | Uses energy to protect the target. Resists an amount of damage equal to 2.0% of Maximum HP for 15.0 seconds. Also increases Received Healing by 5.0% and Physical Damage by 3.0%. When the effect ends, it deals 70.0% main hand weapon physical DPS on most targets in range and roots them for 3.0 seconds.The maximum level of this skill is 50. (This skill stat will increase and decrease based on equipment and target strength) |
+.56%, +0.3%, +0.18%, and 4.2% per level | |
Rapid Spread | 50 | 36 MP | Instant | 15 seconds | 50 | Inflicts 80.0% main hand weapon physical DPS on target. Also increases Parry Rate by 16.0 and Dodge by 16.0 for 8.0 seconds. If the target is being affected by Suppression Offensive, then this skill will also cause 80.0% main hand weapon physical DPS on most surrounding targets.(This skill stat will increase and decrease based on equipment and target strength) | +4.0%, +2.6, +2.6, and +4.0% per level | |
Elemental Rampage | 60 | 50% HP | Instant | 5 minutes | 150 | Consumes half of caster’s HP, attempts to deal a high amount of damage to all enemies in a range of 200 and reduce their resistance by 10.0 and defense by 10.0%. If the damage has been dealt successfully, the caster will not be able to move for 12.0 seconds.(Can only be used in a Shield Form state.) | ||
Elemental Defense | 70 | 10% MP | Instant | 10 seconds | Increases caster’s Magical Defense by 100.0%. While in effect, any healing received is reduced by 50.0%.(Right click the Elemental Defense icon to stop effect.) |
Elite skills champion/mage
Icon | Skill Name | Level | Cost | Cast Time | Cooldown | Range | Skill Effect | Upgrade |
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Runecraft – Devotion | 15 | Extends the effect time of Holy Aura by 1 second. | ||||||
Divine Vengeance | 20 | 15 rage | Instant | 50 | (Can only be used in a Shield Form state.)There is a chance to use this when attacked while in a Shield Form state. Inflicts 90.0% main hand weapon physical DPS on target and reduces the cooldown time for Holy Aura by 10.0 seconds. (This skill stat will increase and decrease based on equipment and target strength) |
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Rune Energy Consecration | 25 | 10 rage, 2% MP | Instant | 2 minutes | Restores 3.0% MP every 2 seconds and restores 5.0 rage, 5.0 energy, 5.0 focus and 3.0% MP for all party members within a range of 200. Lasts for 8.0 seconds. | |||
Salvation Engraving | 30 | 30 MP | Instant | 4 minutes | Reduces the Received Physical Damage and Received Magical Damage of nearby party members by 5.0%. Also reduces any aggro, inflicted while in effect, by 5.0%. Lasts for 10.0 seconds.(This skill has no effect on the caster.) The maximum level of this skill is 50. |
+0.5% and +0.5% per level | ||
Way of Frenzy | 35 | When Divine Vengeance hits, this skill increases stamina by an extra 2.0% for 60.0 seconds. This skill can be stacked 5 times. | ||||||
Light Pulse | 40 | 30 MP, 1% MP | Instant | 8 seconds | Inflicts 70.0% main hand weapon physical DPS on most nearby targets and restores 6.0 HP for nearby party members. The higher your stamina, the more HP is restored.(This skill stat will increase and decrease based on equipment and target strength) | +3.5% and +0.3 per level | ||
Suicide Advance | 45 | 30 MP | Instant | 5 minutes | Sacrifices the caster’s defense to increase the attack of him and his party members. Reduces the caster’s Physical Defense and Magical Defense by 5.0%. Also increases the Physical Damage and Magical Damage of the caster and nearby party members by 5.0%. Lasts for 15.0.The maximum level of this skill is 50. | +0.3% and +0.3% per level | ||
Holy Attack | 50 | 27 MP | Instant | 20 seconds | 50 | Inflicts 70.0% main hand weapon physical DPS on target and randomly removes a negative magic, curse or poison effect from a party member.(Only one of these effects will appear at a time.) (This skill stat will increase and decrease based on equipment and target strength) |
+4.9% per level | |
Reviving Blast | 60 | 50% HP | Instant | 5 minutes | 150 | Consumes half of caster’s HP and recovers 60.0% HP of all party members in range. The caster will be unable to move for 12.0 seconds.(Can only be used in a Shield Form state.) | ||
Righteous Explosion | 70 | 10% MP | 3 seconds | 30 seconds | 150 | Casting takes 3 seconds and removes all harmful effects from all party members in range. |
elite skills champion/rogue
Icon | Skill Name | Level | Cost | Cast Time | Cooldown | Range | Skill Effect | Upgrade |
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Vicious Attack | 15 | Makes your Shadowstab cause additional damage, but cancels Bleed effects. | ||||||
Shadow Pulse | 20 | 20 energy | Instant | 6 seconds | 225 | Inflicts 85.0% main hand weapon physical DPS on target.(This skill stat will increase and decrease based on equipment and target strength) | ||
Shadow Drive | 25 | When Chain Drive effect is activated, the cooldown time for Shadow Pulse will be reset. | ||||||
Waiting Game | 30 | 20 energy | Instant | 60 seconds | Reduces Received Physical Damage and Received Magical Damage by 5.0% and reduces received area damage by 8.0% for 10.0 seconds. While skill is in effect, attacks won’t have Waiting Game effect and Attack Launch effect will be earned. This increases the damage caused by your next attack by 30.0%.The maximum level of this skill is 50. | |||
Sentence Execution | 35 | Enhances Fearless Blow and reduces its cooldown time by 10 seconds. When the target’s HP falls below 45%, damage caused by Fearless Blow will be increased. | ||||||
Runecraft – Haste | 40 | Increases off hand weapon accuracy level by 3.0% and off hand weapon damage by 3.0%.The maximum level of this skill is 50. | ||||||
Disaster Appears | 45 | Increases Critical Physical Damage and Physical Attack Speed after Shadow Step is used. | ||||||
Death Arrives | 50 | Instant | 5 minutes | Instantly recovers rage and energy by 100.0. Also restores 100.0 rage and energy every 5 seconds for 15.0 seconds. | ||||
Smoke Diffusion | 60 | 50% HP | Instant | 5 minutes | 150 | Consumes half of caster’s HP and lets all party members in range disappear for 5.0 seconds. The caster is unable to move for 12.0 seconds.(Can only be used in a Shield Form state.) | ||
Shadow Explosion | 70 | 10 energy | Instant | 10 seconds | Increases caster’s Physical Attack Power by 50.0%. While in effect, any healing received is reduced by 50.0%.(Right click the Shadow Explosion icon to stop effect.) |
Elite skills champion/warlock
Icon | Skill Name | Level | Cost | Cast Time | Cooldown | Range | Skill Effect | Upgrade |
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Endless Pulse | 15 | 20 focus | Instant | 20 seconds | Consumes an extra 40% of current HP and increases Physical Attack Speed by 2.0% … 7.0%. Also recovers 5.0% HP every 2 seconds for 8.0 seconds.The maximum level of this skill is 50. | +0.1% per level | ||
Rune Siphon | 20 | 10 rage, 20 focus | Instant | 12 seconds | 50 | Inflicts 60.0% main hand weapon physical DPS and 70.0 Dark Damage to a target. Also restores 20.0 HP to the caster.(This skill stat will increase and decrease based on equipment and target strength) | +3%, +0.7 and +4 per level | |
Psychic Forge | 25 | Restores focus while increasing rage. Can be stacked a maximum of 7 times. | ||||||
Dark Energy Strike | 30 | 20 rage | Instant | 50 | Inflicts 70.0% main hand weapon physical DPS and 70.0 Dark Damage on target. Also carries a chance to reset your Rune Siphon’s cooldown time.(This skill stat will increase and decrease based on equipment and target strength) | +4.9% and +0.7 per level | ||
Indomitable Spirit | 35 | 20 rage | Instant | 7 seconds | Can only be used when HP is less than 65%. The following 3 Dark Energy Strikes cause double the damage. Also restores 2.0% HP. | +0.16% per level | ||
Heart Collection Rune | 40 | 35 focus | Instant | 20 seconds | Immediately resets the cooldown time for Rune Siphon and increases the damage by 2.0% the next time it’s used.The maximum level of this skill is 50. | +0.36% per level | ||
Soul Forge Mystery | 45 | Instant | Increases Critical Physical Hit Rate by 20.0 for 300.0 seconds. If critical attack occurs while in effect, it increases dark attribute magic power by 10.0% for 10.0 seconds. (After the effect has ended it cannot be triggered again for seconds.) | +2.4 and +0.5% per level | ||||
Dark Energy Punishment | 50 | 30 HP | Instant | Consumes 3.0% HP every second and increases Physical Attack Power by 5.0% and Magical Attack Power by 5.0%. (This state ends when HP has been exhausted.)The maximum level of this skill is 50. | +0.5% and +0.5% per level | |||
Blast of Remorse | 60 | 50% HP | vInstant | 5 minutes | Consumes half of caster’s HP and knocks down all enemies in range for 5.0 seconds. If any enemy has been Knocked down successfully, the caster will be unable to move for 12.0 seconds.(Can only be used in a Shield Form state.) | |||
Psychic Rampage | 70 | 10% MP | Instant | 10 seconds | Increases caster’s critical hit rate by 2500.0. While in effect, any healing received is reduced by 50.0%.(Right click the Psychic Rampage icon to stop effect.) |
elite skills champion//warrior
Icon | Skill Name | Level | Cost | Cast Time | Cooldown | Range | Skill Effect | Upgrade |
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Arc Strike | 15 | 5 rage | Instant | 15 seconds | 50 | Inflicts 70.0% main hand weapon physical DPS on target. If target is in the Electrocution state, then caster will earn an extra 25.0 rage.(This skill stat will increase and decrease based on equipment and target strength) | +4.2% per level | |
Rune Aggregation | 20 | Using Enrage allows you to increase rage accumulation speed. | ||||||
Power Slash | 25 | Your slash causes the target to suffer the effects of Electrocution. | ||||||
Determination Rune | 30 | Instant | 30 seconds | Use the power of this rune to protect yourself. It counteracts an amount of damage equal to 2.0% of Maximum HP for 10.0 seconds. When used while in a Shield Form state, this causes an additional reduction of Received Physical Damage and Received Magical Damage by 5.0%.The maximum level of this skill is 50. | +0.56% per level | |||
Eye for an Eye | 35 | Instant | 2 minutes | Temporarily increases parry by 5.0%. Lasts for 10 seconds.While in effect, successful parries have a chance of resetting Electrocution and Energy Influx Strike. The maximum level of this skill is 50. |
+0.7% per level | |||
Superior Suppression | 40 | 20 rage | Instant | 25 seconds | 50 | Inflicts 60.0% main hand weapon physical DPS on target. If your HP ratio is higher than the target’s when you land a hit, this skill will also raise Critical Physical Hit Rate by 20.0 points. Lasts for 12.0 seconds. | ||
Runecraft – Charge | 45 | There is a chance that Rune Overload will stun the enemy when it hits. | ||||||
Enhancement Shield | 50 | Using the Determination Rune while in a Shield Form state increases damage resistance and reduces received damage. | ||||||
Blast of Vengeance | 60 | 50% HP | 5 minutes | Consumes half of caster’s HP and attempts to Taunt all enemies in a range of 200. If the Taunt is successful, the caster will be unable to move for 12 seconds.0.(Can only be used in a Shield Form state.) | ||||
Deadland Protection | 70 | 10 rage | Instant | 10 seconds | Increases caster’s Physical Defense by 100.0%. While in effect, any healing received is reduced by 50.0%.(Right click the Deadland Protection icon to stop effect.) |
Geschreven door Gregorriaan